Senior Previs Artist (Generalist)
応募 後で応募 Job ID 10125742 勤務地-都市 Moore Park, オーストラリア / シドニー, オーストラリア 勤務地-国 Industrial Light & Magic 掲載日 2025/09/26仕事内容:
About ILM
Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.
Position Summary
We are seeking a highly skilled and experienced Senior Previs Artist with a strong generalist background and a critical focus on Unreal Engine to join our visualisation team.
This role is essential for helping the Director and Cinematographer establish the creative vision, shot design, and technical feasibility of complex sequences early in the production pipeline. The ideal candidate excels in rapid iteration, has a keen eye for cinematic storytelling, and possesses the technical generalist skills (modeling, texturing, basic environment setup) needed to build and modify assets quickly.
What will you be doing?
Previsualisation & Post-visualisation: Work directly with the Director and key creative leadership to translate storyboards, scripts, and creative concepts into dynamic, fully realised 3D sequences
Scene Layout and Cinematography: Design and animate camera work, blocking, and staging to establish clear action, narrative flow, and emotional intent
Generalist Asset Creation: Rapidly model, texture, and rig basic environment, prop, and character assets necessary for shot completion
Unreal Environment Setup: Set up, optimise, and manage preliminary environments, lighting, and set extensions within Unreal Engine to define the scale and mood of a sequence for visualization and immediate review
Technical Implementation: Maintain continuity and technical accuracy by incorporating practical set dimensions, camera lens data, and virtual production requirements
Pipeline and Workflow: Establish and adhere to efficient workflows for asset iteration, scene versioning, and export to facilitate handoff to downstream departments (e.g., Layout, Post-vis)
Mentorship: Provide guidance and feedback to junior artists, helping to elevate the overall quality and efficiency of the Previs team
What we’re looking for:
Experience: 5+ years of experience working as a Previs, Post-vis, or Layout Artist in feature film, high-end television, or AAA game cinematics
Cinematic Literacy: Knowledge of visual storytelling, film language, cinematic composition, camera movement, and editing principles.
Software Proficiency:
Autodesk Maya (Proficient in animation, camera, and scene assembly)
High proficiency with modeling and texturing tools within common 3d packages (e.g.Maya, Blender, Substance Painter, ZBrush, or similar)
Unreal Engine Able to assemble an aesthetically pleasing environment, manage levels and sequencer, and ensure all assets are correctly imported
Generalist Skills: Demonstrated ability to quickly create low-to-mid resolution 3D assets (props, geometry, basic character adjustments) that are clean and suitable for scene assembly
Technical Acumen: Deep understanding of camera settings (lenses, focal length, depth of field), motion principles, and scene scale
Communication: Excellent verbal and visual communication skills, with the ability to take complex feedback and rapidly iterate on shots or sequences
Experience with motion capture integration and cleanup.
Familiarity with scripting or coding (Python/MEL) to streamline workflows
Previous experience in Virtual Production (VP) environments.
Expertise in advanced lighting and look development within a real-time engine.
Industrial Light & Magic について:
1975年にジョージ・ルーカスによって設立されたILMは、世界を代表する特殊効果製作会社です。モーションピクチャーやCM製作、アトラクション業界にサービスを提供しています。ILMは、325を超える長編映画で視覚効果を製作しており、世界のトップ10の興行収入を誇る映画の内7つで重要な役割を担い、トップ50の内25の映画に参加しています。ILMは、視覚効果のスタンダードを確立し、映画史上最も素晴らしいイメージを多数製作してきました。デジタル革命の最前線で、ILMは視覚効果、VR、AR、体験型映画において新境地を開拓し続けています。
The Walt Disney Company について:
The Walt Disney Companyは、その子会社・関連会社とともに、多様性あふれる国際企業として、Disney Entertainment、ESPN、Disney Experiencesの3事業を柱に、ファミリー向けエンターテインメントとメディアの世界をけん引しています。1920年代に小さなアニメ・スタジオとしてスタートしたDisneyは、今日のエンターテインメント業界において卓越した存在となりました。ディズニーは今後も、子供から大人まで、ご家族のだれもが楽しめる一流の物語や体験を生み出し続けます。Disneyのストーリーやキャラクター、体験は、世界中のあらゆる場所の消費者やお客様に届けられています。当社は40カ国以上で、従業員とキャストメンバーが一丸となり、世界的にも地域的にも歓迎されるエンターテインメント体験を創出しています。
このポジションは ILM (Australia) Pty. Ltd. という事業部門の一つである Industrial Light & Magicでのお仕事です。